Recent News
Latest Updates

Explore the history of the Fallout games with some of the devs who helped bring the iconic RPG franchise to life
By Ian Dransfield published
Interview On the Radar | Fallout has seen many changes, off-shoots, and failed projects in its time – who knew the end of the world could be so full of life?

"It felt like a great, natural fit, it was just a matter of tuning the gameplay": How Shogun: Total War marched into new territory and laid the foundations for a strategy game empire
By Adam Barnes published
Interview Every great military campaign has to start somewhere

Before Banjo-Kazooie's mascot was a bear and after he was a human, the N64 icon was actually a rabbit, according to a former Rare developer
By Kaan Serin published
News "We went from a boy to a rabbit for about a week"

GoldenEye 007 had a "strong influence" on Banjo-Kazooie's sequel because Rare devs spent "probably every lunchtime for a couple of years" playing the N64 FPS
By Kaan Serin published
News "It just felt like the next logical step"

The 25 best PS2 games of all time
By Nick Thorpe last updated
Best List Looking back at the best PS2 games that defined Sony's second gen console

A mandate came in from the Rockstar head office," Bully artist recalls, and "the art team pretty much purged itself from the studio" – which ended up giving the cult classic "its own identity"
By Scott McCrae published
News "The game was pitched to me as an Americana piece. The goal was to have it look and feel more akin to a Norman Rockwell painting"

Rockstar used GTA: Vice City's code to craft cult classic open-world game Bully, but immediately found the choreography "hard" because "you're getting into fistfights with other kids"
By Scott McCrae published
News "If you took it too far, it would immediately get too violent and inappropriate"

Golden Joystick Awards 2025: Check out the winners on our Steam page
By Dan Dawkins last updated
Vote Now Clair Obscur: Expedition 33 wins seven awards, with Peak, Hollow Knight: Silksong and Ghost of Yotei claiming trophies

Rockstar "laughed at all the controversy" surrounding Bully's name before the cult classic open-world game launched: "They were freaking out over something they didn't really know anything about"
By Scott McCrae published
News "They all made a big deal out of the name 'Bully,' but they didn't know that ultimately, the game was an anti-bullying statement"

Former GTA boss and Rockstar Games co-founder Dan Houser's "own childhood" shaped "a lot" of Rockstar's cult classic open-world game Bully, former dev says, but it also "touched on all our childhood memories"
By Jordan Gerblick last updated
News We all knew a Jimmy Hopkins or two

Mario is a sports star, doctor, and has even fought Sonic – 40 years after Super Mario Bros, it's the plumber's sheer versatility that's been the secret to success
By Nick Thorpe published
Feature The Magic of Mario | Mario's platform games are the core of the series, but the star has done everything from racing his rivals to throwing fists with icons like Sonic and Pac-Man – that adaptability has helped to ensure that the plumber's next outing is never far away

Super Mario Bros' legendary themes have ensured they're unforgettable after 40 years: "Koji Kondo wrote Mario music with such light-hearted joy"
By Nick Thorpe published
Feature The Magic of Mario | The sublime sounds of Super Mario Bros have led to the creation of some of the most memorable gaming audio of all time

Super Mario Bros' legendary jump helped define 40 years of platforming, Donkey Kong Country programmer says: "You had more control... There was risk/reward"
By Rory Milne published
Feature The Magic of Mario | From his Donkey Kong coin-op debut to the long-running Super Mario series, Mario has been defined by his responsive controls and eclectic abilities – Chris Sutherland helps to explain why Mario's mechanics are sublime

The "elegant design" of Super Mario Bros levels has inspired devs for over 40 years, but it was Super Mario 64's 3D leap that was a "watershed moment"
By Nick Thorpe published
Feature The Magic of Mario | Mario could have all the appeal as a character, but without engaging worlds to explore he wouldn't be much of a star – Nintendo's divine design has been key

40 years later, Mario is still the ultimate gaming mascot: "He's got that Mickey Mouse effect"
By Darran Jones, Nick Thorpe published
Feature The Magic of Mario | A captivating character is one element that makes Super Mario Bros timeless – after all, you can't have Mario without the Mario

The 25 best PS1 games of all time
By Nick Thorpe last updated
Best List Let's wind back the years to look at the 25 best PS1 games from Sony's ground-breaking games console

The 10 best NES games of all time
By Josh West last updated
Best List From Metroid to Mega Man 2, these are the best NES games to play right now

The 25 best PSP games of all time
By Nick Thorpe last updated
Best List Dust off your old handheld and relive the best PSP games ever

The best Game Boy Color games of all time
By Graeme Mason last updated
Best List The 10 best Game Boy Color games ever made if you want to relive the glory days, from Pokemon to Donkey Kong

"The very idea of making a prequel to Silent Hill wasn't good," says Origins and Shattered Memories designer: "That game told its story brilliantly through flashbacks, and there weren't really any unanswered questions"
By Robert Zak published
Interview Feature | Silent Hill: Origins and Silent Hill: Shattered Memories developers discuss tackling the difficult task of reinventing Silent Hill by going back to the series' roots on PSP and Wii




